Check out the latest on Proofing in Acrobat with Taz Tally:
Last issue, we covered composite content proofs and color-separated proofs. This issue we’re going to cover soft proofing and color-simulation print proofs. Soft proofing simulates onscreen how your final print will appear, and color-simulation print proofs simulate the appearance of the final print, such as on a commercial printing press, or on a proofing device, such as an inkjet printer.
soft proofing
1 COLOR PROFILES AND COLOR GAMUT
Soft proofing and color-simulation print proofing depend on the use of color profiles to simulate the appearance of an image or document as it will appear on a final output device. Both types of proofing are commonly, though not exclusively, used to predict how images and documents will ultimately print on commercial printing presses. Color profiles contain color gamut information (range of reproducible color) about both the proofing device and the final output device. The goal of the proofing process is to match the proofing colors to the gamut and appearance of the final output device.
2 SET UP ACROBAT COLOR MANAGEMENT
Activate the Preferences in Acrobat (Command-K [PC: Ctrl-K]), and click on Color Management in the Categories list on the left side of the dialog. In the Working Spaces section, select the RGB and CMYK color profiles you want to use for viewing and printing your images. We’ve selected Adobe RGB (1998) for RGB and U.S. Web Uncoated v2 for CMYK. Note: These working RGB and CMYK profiles should be consistent throughout your Creative Suite applications. You can create an initial color settings file in Photoshop and then apply that settings file to all the other Creative Suite applications through Bridge (Edit>Creative Suite Color Settings).
Hey everyone. I am en route to teach my CS4 Unleased Tour in St. Louis, MO on Wednesday after hanging out for a couple of days over at PPE in New York (Scott has got a great review of his experience on his blog). Before I go, there are a couple of things I wanted to share with you guys.
Lightroom 3 Beta is Released
One of the big announcements that came out during the PPE was the annoucement of Lightroom 3. There are a couple of great features in this new release, but it is also important to note that this program is in fact a Beta – meaning that this should not replace your existing version of Lightroom 2 – just yet.
The best place for you to get the most recent information on the release is to visit our Lightroom 3 Learning Center. This will get you some FAQ stuff, videos, and other pertinent information for the Lightroom 3 Beta. Check it out!
Going Mobile with Bryan Fling
Getting started in mobile doesn’t have to be rocket science. In fact, using good Web principles and a modern device such as the iPhone is a perfect place to start. By the end of this article, you’ll know how to create a working iPhone app that can be deployed on lower-end devices and be distributed through mobile app stores.
Let me start by making a few assumptions about you, the reader. First, I’ll guess that you’ve had a mobile phone for a few years now—probably some sort of smartphone with a few advanced features, but really a phone with a few extra features bolted on. I’ll guess that you played around with some of the more advanced features, like the mobile Web browser or maybe you downloaded a game or two, but after the novelty wore off you never used those features again and your advanced (and expensive) piece of mobile technology reverted back to its primary purpose, being a telephone.
Contest Time
Go to the Contact page, select the Layers Blog drop-down, then fill in your name, email address and answer to this week’s following question. Remember, the contest will end Thursday 5PM,. and the winner will be announced Friday morning.
The Contest Question:
Who is the author of the Coloriage V.6.0 software review?
Before Corey Corey goes into how to use Illustrator for cool border effects, I want to congratulate Ashley Bailey for winning this week’s blog. Way to go!